WHY I LOVE ONE-DIMENSIONAL VILLAINS

RKB_chipby guest-blogger Rodney K Brown

What I’m looking for in general with comics these days can be summed up in two words - something different. Not meaning a reinventing of the wheel (if you can, that would be sweet), but something I haven’t seen much of in a while. Whatever happened to pure evil -and I don’t mean demonic possession- as an answer to the question what’s my motivation? I mean one-dimensional villains who do the evil things they do because they are evil, not writers going into an excruciatingly decompressed look at some mass murder/serial rapist/alien Antichrist multifaceted personality. Fictional villains aren’t wedding cakes, adding more and more layers won’t necessary make them bigger and better.

How does everything old become new again? When what was once common becomes a rare trend. Whenever a new innovation (in this case characterization) is embraced to the point of excess, in an effort to separate from the herd, people go vintage in their ideas. Some people’s idea of embracing their individuality is to dress up like all their friends. Writer’s do the same when they try to give every character a back-story just like all their friends do. Where it all goes wrong is trying to invoke sympathy for every bad guy, or gal.

‘Sympathetic’ comes out of the writer’s tool-box

ih#380Writing a character to be sympathetic or unsympathetic is writer’s code for trying to lead a reader around. When a character is written as sympathetic – no matter their deeds – the writer wants you to at least feel sorry for them, if not cheer them. When a character is written as unsympathetic, the writer wants you to dislike them, or feel less than nil for them, which is even more damning. Denny O’Neil hates Miller’s darker Batman so he pissed all over the archetype back when Azrael was wearing the bat suit in the 90’s by having that character be unsympathetic.

Peter David, in his atrocious book (I got for a penny and shipping out of curiosity) Writing for Comics, talked about a story he wrote in Incredible Hulk #380. David is against the death penalty (full disclosure I’m for it) so he wanted to write a story where a super-villain (Crazy-Eight is her name) gets the chair. He pulls the “those in favor of capitol punishment were outraged that crazy-eight the executed criminal, was remotely sympathetic” card. [Page 24]

He also makes one big mistake by trying to go for the gray area and repeats what everyone else has done with bad guy’s since the 90’s. He writes about how he wanted to show both sides of the issue, and readers on both sides felt he favored one side, or the other. Just like the trick Bill O’Riley pulls at the end of his show with e-mails, David tries to imply this reaction from both side’s advocates shows his fairness. Wrong. What it shows is people don’t trust someone who doesn’t chose up sides and pick a point of view. If someone disagrees with you, at least you know where they stand – no one wants to turn their back on a fence straddler swaying in the wind. “In order to be convincing that the courts felt she deserved to die, I had to make her crimes brutal and herself totally unrepentant. But I also needed to make her as fully rounded as possible, otherwise the reader would have felt no connection to her. No one is upset when a monster dies in a movie. To make Crazy Eight be something other than a monster – and for her death to have meaning so the opposing view was presented – I had to hammer home her fundamental humanity.” [Page 25]

I can’t remember the last time a monster in the humanoid evil sense was really killed off in the comics. It is also a shame the MSNBC series Lock-Up wasn’t around back then to add more realism, less idealism to David’s story. One convict facing the death penalty said anyone who tells you they feel sorry for committing pre-mediated first degree murder is a liar.” That monster, masquerading as a man, killed his mother to end up behind bars, then killed a fellow inmate, and a prison councilor in jail to get the death penalty. His reasons: he didn’t like his mother, and the other two insulted him.  “If you put enough holes in’em they can’t plug’em all. Chances are they gonna die” is his stated philosophy. In another episode, a warden talks about a prisons victim’s restitution fund. One inmate didn’t think it was fair a share of the money he made behind bars went into this fund because “all my victims are dead.” What fundamental humanity to be hammered home? Why can’t we get that kind of real life characterization where every bad guy isn’t sympathetic in comics?

What if the Red Skull had a heart?

cap-1Anybody out there remember Comics Scene? In one of those magazines from the early 90’s it featured an interview with Stephen Tolkin screenwriter of the first Captain America movie. Firstly, he had little to no respect for the comic that it was based on. Secondly, Tolkin didn’t want Captain America in his costume much, because viewers wouldn’t take the movie seriously.  Thirdly, he talked about the fact that due to budget constraints he could not do the opening and closing of the movie with the Red Skull he wanted to. Originally, the movie was going to start with the Red Skull as a child playing some classical piano piece that he didn’t finished because his family were killed. It affected his little mind turning him evil, and he would always get to the point in the piece when his family died and be unable to finish it.

The movie ends with Red Skull dying, but finally able to finish that classical piece of music he was playing, Tolkin thought it was ‘beautiful‘. Producers of that film thought a lack of action scenes was the problem, and tucked some more into it. Idiots. For a work of fiction, a writer would have to be a fool, a damn fool, a G.D. fool to try to get sympathy for Red Skull the Nazi. It is all about comparing and contrasting on the morality scale. The less evil a villain is the less good a hero can ultimately be. It has been almost twenty years since one of the worst movies ever made, and mass murders are people too, sympathetic characterization for everyone has gone on long enough. I’m hoping Golden Age retro simplicity is the next big thing, cause it’s past damn time.

-Rodney K Brown (RKB)

17 Responses to “WHY I LOVE ONE-DIMENSIONAL VILLAINS”

  1. Paul Says:

    Why don’t you tell us how you REALLY feel?

  2. stevapalooza Says:

    I agree Rodney. I think part of the problem is that writers, by nature, are pretty much pussies. Let’s face it, we’re not a fearsome bunch. No villager has ever screamed “run for your lives! The writers are coming!” And I think many of us have a hard time grasping the bad guy mentality. We assume bad guys must be like us, all wounded and angsty, and they just express it differently. No. Some people are just plain bad. Sadists, sociopaths, people who like to hurt others, people who like to create chaos and pain, people without a shred of a conscience. They do exist. And I think a good villain should be one of those people. Pure, irredeemable scum.

    • Bryy Says:

      Sure, if you want your villain to be utterly devoid of any kind of connection to the audience. But you and RKB are talking NICHE VILLAINS here, and trying to apply that to EVERY villain. Therein lies the problem.

      Even the most complex villains of all time (Khan, Captain Hook, Se7en) are pretty damn simple.

      I don’t think that you and RKB have problems with villains with human emotion. Rather, you seem to have a problem with pretention.

  3. Caanan Says:

    I think it’s a reflection of the times, isn’t it?

    In the (recent) past it’s always been nazis, and communists as the bad guys because that’s who America was fighting with at the time. Now, there’s no clear bad guys any more. You have the wars going on in the Middle East, and some writers use that, and terrorism, etc. but for a lot of people it’s not even that clear cut any more. A lot of people think the west should butt out and leave them to their own devices. And therein lies your second antagonist. The one writers seem to use the most. Shadow government. Corporate greed.

    That’s why things are the way they are now. How do you know who the bad guys are, when they’re all wearing smiley faces?

    I’m just generalising of course.

    On the other hand, for single character motivation for villians like Electro, what have you – your street villains, we live in an age where we’re all so de-sensitised that to truly get across that your villains are evil, you probably have to depict them doing things that you couldn’t get away with in a comic book right now. Unless you’re Vertigo. ;)

    I think we’re seeing some of that in Marvel right now, though. For all the gray area Norman Osborn is populating, we still have characters, like Bullseye and Venom in particular, who are written with no redeeming features. (I don’t read EVERY comic out there, of course, but that’s what I’ve been seeing).

    • saulone Says:

      “On the other hand, for single character motivation for villians like Electro, what have you – your street villains, we live in an age where we’re all so de-sensitised that to truly get across that your villains are evil, you probably have to depict them doing things that you couldn’t get away with in a comic book right now. Unless you’re Vertigo. ”

      – yup. Maybe that’s why I dig Vertigo so much, and has a good deal to do with Vertigo’s success from the onset.

  4. Paul Says:

    The villain doesn’t need to be overtly explained. Pure evil villians are a faulty convention just as much as the overly sympathetic villain. It’s just a sign of the times.
    If you want a timeless villain, just make sure the reader knows that the villain feels justified in his actions. You don’t need to explain WHY he feels that way, he just needs to have that purity of purpose.

  5. mpd57 Says:

    Pulling the death penalty in makes for two different arguments. For comic book villains and fiction in general I need ’some’ motivation. I firmly believe that society makes the monsters it deserves. I also believe in the death penalty – but only for extraordinary crimes – I’m a vengeful liberal!

    I still wouldn’t want all the grey removed from fiction. We’ve always lived in a grey world, it’s just that we’ve only realised in the years after the second world war. That seems like a long time to youngsters but it’s still a relatively short period of human history. I’m not sure it’s sensible to want to hark back. I’m a fan of the Golden Age of comics, but you can’t ever go back, and I’m not so old that I was even there in the first place.

  6. Shane Berryhill Says:

    I couldn’t disagree more, Rodney. Your school of thought would return us to the WWII days of depicting Asians as fanged monsters, etc, in the comics. Hopefully, we’ve evolved beyond such. Real-life/the truth, simply isn’t that simple. And if the “lies” we create with comics are not mirrors of the truth, then they are the simple wish-fulfillment/ kid’s stuff the mainstream believes them to be. More importantly from a storytelling standpoint, one-dimensial = uninteresting (for the most part). All one-dimensional villains who have worked in fiction(Dracula and Sauron spring to mind)ARE basically demons in human form. But any human, villain or otherwise, will have layers / reasons for why they are the way the are. Point in fact, the Red Skull DID have a traumatic childhood. The death row convicts you mentioned probably suffered from the same, or were sociopaths, or both, etc, etc. As I said, real life / the truth just isn’t as simple as a golden age comic book. And the golden age needs to stay in the past.

  7. RKB Says:

    I’m still hoping to move past this current age of comics almost every evil has an excuse deal.
    With all the grayness the most interesting characters to me are the absolute villains. It appeals to me more as a reader.
    Peter David, evil is evil, Bill O’Riley, and Lock-Up all come together in the way I see things -possibly weird. :)
    There is a difference Shane between racial stereotypes/slurs depictions, and bad guys who are just bad, no list of excuses/reasons for mitigation needed. I’ve had enough of evil in context (bad childhood equals sympathetic portrayal of/excuses for villains evil deeds)with the stories I read in the 80’s and 90’s.
    Here’s a zuda tie-in with the comic Extracurricular Activities. At first seeing the drug dealing groundsman Morris I thought oh man… OH MAN!!! what a bad guy, and interesting character. It stood out because it didn’t embrace the grayness of so many other characters you can read about. Then comes screen’s 28 and 29 and he is a drug dealer in context who gets pulled into the grayness thanks to his wife’s hospital bills. ‘Sympathetic portrayal’ -there are those two words again. With everyone going that route it is no longer the innovation it once was. EA is still a good mystery because I want to know who the killer is, but that stark everything old is new again luster is wearing off.

  8. Shane Berryhill Says:

    RKB,
    While I respect your opinion, the truth is the truth / what makes a good story / good character, be it hero, villain, or whatever, doesn’t really change with the decade. For example, take the earliest story of all: The Epic of Gilgamesh. Gilgamesh, the “hero” is an a-hole, while Ekidu, the being created by the gods to destroy ol’ Gil (ie, the villain), turns out to actually be the more kind-hearted of the two. Compare this with the modern day series, “The Sorpano’s.” Tony Sorprano is a murderous gangster, but he’s also a loving family man. From Ekidu to Tony, these are complex, layered characters. And that’s why they’re interesting. Sure, I could get behind an evil tyrant who was evil for evil’s sake when I was twelve. And while I still have fond memories of said tyrant, I’m all grown up now and realize he/she is as a ridiculous concept as a big boyscout superhero. A last word: Something else to be realized about the comics stories of the 80’s/90’s…they made comics more than just a kid’s genre. Have a good Fourth!

  9. Paul Says:

    Rodney, maybe that drug dealer has always had a sympathetic history and the difference between modern comics and golden age is:
    The story used to be about the hero, and it didn’t matter WHY the villain deals drugs, therefore it was never explained.

    Nowadays the villain shares the spotlight.

  10. Shawn(KidGloves) Says:

    I think the key is finding a balance between both sets of villians. The problem arises, as Rodney said, when everyone is doing it.

    It’s the same thing that occured when “decompression” became all the rage. You had Bendis show up with this unique voice, the way in which he told stories. It was hot and unique. Then suddenly you had all the comic book companies (and creators to an extent) think that was the way you had to tell stories–all stories. They basically took a writer’s voice and turned it into a writing device.

    Eventually, comics began to suffer from it, because not all stories can be told that way or should be told that way. Even Bendis suffered a bit from the oversaturation of “decompression”. He became less unique, less original.

    It’s the same case for “sympathy” villians and the writers who feel that’s the only way to do it.

    One of the major problems with comics is the that’s there’s very few leaders/innovators, but a whole lot of followers.

    If someone comes up with something original and innovative, you can damn well bet that the next 2 years will see everyone else trying to milk the idea dry.

  11. stevapalooza Says:

    I don’t think one kind of storytelling needs to supplant the other. Moral ambiguity is fine, but people always like a nice good vs evil story too. That never goes out of fashion. I think all Rodney is saying is he’s tired of the former and would like a little more of the latter. I love both kinds of stories, so I don’t care who wins this argument.

  12. Peter Timony Says:

    CURSE YOU, RKB! You’ve foiled my plans again! BUT I’LL BE BACK! And when I return, you’re going to RUE THE DAY you ever crossed swords with ME!

    BLOO HA HA! (TM)

  13. delos Says:

    I’m of the hero=good guy and villain=bad guy school of thought. I’m all for understanding a villain’s motives and personality but he fails to be perceived as bad when you sympathize with him. When you do that, you are siding with him and you can’t be with the hero if you side with the villain.

    There is, of course, room for grey ranges for characters but I think we’ve lost sight of what makes a hero and a villain. You might appreciate what goals a character has but the extremes they go to in order to accomplish them might be bad. Like those tv ads for medicines whose cure is not worth all the extra side effects (Nausea, ringing ears and loss of coordination just so you don’t get a cold sore? No thanks.)

  14. El Santo Says:

    Skipping aside the “we are more mature than our predecessors” argument, which I never found all that convincing, here’s what I think it boils down to:

    Older people are reading comics these days.

    Silver Age and Golden Age comics? The primary audience were pre-teen kids. For them, good vs. evil does not need to be more than two warring factions. That’s where we got some of the best one-dimensional villains like The Joker, Red Skull, etc. etc. etc.

    Thing is, those kids don’t read much comics these days. So what are they doing? Playing video games. Reading Harry Potter & other fantasy. The villains of these escapist fantasies are pretty much pure evil.

  15. Strip News 7-10-9 | Strip News | ArtPatient.com | ArtPatient.com Says:

    [...] a post on Vexel Art and Tutorials. Comic Related has part four of Self Publishing up. Rodney Brown loves one dimensional villains and El Santo cleans up nicely in the [...]

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